Seagull | |
---|---|
Details | |
Speed
|
100% |
Health
|
4.0 (total: 400) |
Damage
|
4.0 (total: 80) |
Boosts
|
2 |
Biome statistics | |
Oxygen time
|
15 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Credits |
The Seagull is a tier 5 animal.
Mechanics
- The suitable biome for the seagull is the ocean surface.
- If a seagull enters the ocean, it will lose oxygen.
- If a seagull enters the arctic, it will lose oxygen and temperature.
- If a seagull enters the arctic surface, it will lose temperature.
- If a seagull enters the deep ocean, it will lose oxygen and pressure.
- Squids evolve into seagulls.
- 18,000 XP is required for a squid to evolve into a seagull.
- Seagulls evolve into either rays or pelicans (player-determined).
- 24,000 XP is required for a seagull to evolve into a ray or a pelican.
- Seagulls drop meat upon death.
- As a seagull, friendly fire is turned off for other seagulls, pelicans, oarfish, and whales - Meaning you cannot damage them nor be damaged by them.
- Despite friendly fire being turned off for whales, if they absorb you and do not spit you out; in most cases you will run out of oxygen and die while inside them.
Abilities
Passive Abilities
- You can fly as long as you are in the ocean and arctic surfaces.
- You can walk on islands, glaciers, and beaver dams (you will not automatically walk on beaver dams if you boost into them).
- Bird Poop automatically spawns underneath you every 10 seconds.
Active Abilites
- Clicking while walking causes you to jump.
Negative Abilites
- You are slower when moving downward while underwater.
Diet
This is a complete list of food that seagulls can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All | 0 | Spawns behind a stonefish using their active ability. Poisons anyone who eats it. Despawns rather quickly. | |
Bubble | All animals that breathe air | 0 | Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air. | |
Plankton | All | 25 | Spawns in the ocean. | |
Dam Food | Tier 1 to tier 7 | 35 | Spawns underneath beaver dams. | |
Ice | All | 50 | Spawns in the arctic and deep ocean. | |
Algae | Oarfish, penguin, tier 1 to tier 6 | 50 | Spawns on the ocean floor. | |
Yellow Algae | Oarfish, penguin, tier 1 to tier 6 | 50 | Spawns on the floors of the arctic and deep ocean. | |
Apple | Tier 1 to tier 8 except pelican | 50 | Spawns in trees. | |
Berry | Tier 1 to tier 8 except pelican | 50 | Spawns in bushes. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deep ocean. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. |
Hiding Places
This is a complete list of terrain that seagulls can hide in.
Name | Summary | Image |
---|---|---|
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deep ocean. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. | |
Abandoned House | Does not generate randomly, one abandoned house always appears in a specific location to the left of the deep ocean floor. Tier 1 to tier 9 animals can hide here. |
History
This section highlights all the changes made to the seagull in documented updates so far. A full changelog can be found here.
Update | Changes |
---|---|
November 16th, 2016 (Beta) | Added BETA server, bigger map, more players, new animal (seagull) and more! Please report bugs. |
November 24th, 2016 | Added a new animal: seagull (more coming in the upcoming days!) |
January 19th, 2017 | Reduced the XP required for seagulls to level up. |
March 1st, 2017 | Oarfish can now heal seagulls too. |
April 5th, 2017 | Pelican can no longer damage seagulls for now. |