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{{doc/start}}
 
This is an infobox template for pages about animals in [[Deeeep.io]]. Work in progress, don't make any major edits to this template until it is finished.
 
== Usage ==
 
<pre>
 
 
{{Animal
 
{{Animal
| name =
+
| name = Hammerhead
| image =
+
| image = Hammerhead.png
| speed =
+
| tier = 9
| health =
 
| damage =
 
| armor =
 
| armor penetration =
 
| boosts =
 
| oxygen time =
 
| temperature time =
 
| pressure time =
 
}}
 
</pre>
 
 
==Example==
 
{{Animal
 
| name = Fish
 
| image = Fish.png
 
 
| speed = 100%
 
| speed = 100%
| health = 1.5 (total: 150)
+
| health = 7.0 (total: 700)
| damage = 1.0 (total: 20)
+
| damage = 8.0 (total: 160)
 
| armor = 0%
 
| armor = 0%
 
| armor penetration = 0%
 
| armor penetration = 0%
| boosts = 1
+
| boosts = 3
 
| oxygen time = 20 seconds
 
| oxygen time = 20 seconds
 
| temperature time = 10 seconds
 
| temperature time = 10 seconds
 
| pressure time = 5 seconds
 
| pressure time = 5 seconds
 
}}
 
}}
  +
The '''Hammerhead''' (also known as '''Tshark''') is a [[Animals#Tier_9_Animals|tier 9 animal]].
<pre style="width: 450px;">
 
  +
{{Animal
 
  +
== Mechanics ==
| name = Fish
 
  +
*[[Sea_Turtle|Sea turtles]] evolve into hammerheads.
| image = Fish.png
 
  +
**42,000 XP is required for a sea turtle to evolve into a hammerhead.
| speed = 100%
 
  +
*Hammerheads evolve into [[Shark|sharks]] and [[Whale_Shark|whale sharks]] (player-determined).
| health = 1.5 (total: 150)
 
  +
**48,000 XP is required for a hammerhead to evolve into any of those [[animals]].
| damage = 1.0 (total: 20)
 
  +
*Hammerheads drop [[Food|meat]] upon death.
| armor = 0%
 
  +
*As a hammerhead, friendly fire is turned off for other hammerheads - Meaning you cannot damage them nor be damaged by them.
| armor penetration = 0%
 
  +
| boosts = 1
 
  +
== Abilities ==
| oxygen time = 20 seconds
 
  +
Hammerheads are one of few [[animals]] that lack any sort of passive, active, or negative abilities.
| temperature time = 10 seconds
 
  +
| pressure time = 5 seconds
 
  +
== Suitable Biomes ==
}}
 
  +
*The suitable [[Biomes|biome]] for the hammerhead is the [[Biomes#Ocean|ocean]].
</pre>
 
  +
**If a hammerhead enters the [[Biomes#Ocean_Surface|ocean surface]], it will lose oxygen.
{{clear}}
 
  +
**If a hammerhead enters the [[Biomes#Arctic|arctic]], it will lose temperature.
{{doc/end}}
 
  +
**If a hammerhead enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose oxygen and temperature.
  +
**If a hammerhead enters the [[Biomes#Deep_Ocean|deep ocean]], it will lose pressure.
  +
 
== Diet ==
  +
This is a complete list of [[food]] that hammerheads can eat.
  +
  +
{| class="wikitable"
  +
|-
  +
! Name !! Can be eaten by !! Image !! XP !! Description
  +
|-
  +
| Barb || All || [[File:Barb.png|link=]] || 0
  +
|Spawns behind a [[stonefish]] using their active ability. Poisons anyone who eats it. Despawns rather quickly.
  +
|-
  +
| Bird Poop || All except for [[seagull]] || [[File:Birdpoop.png|link=]] || 10
  +
|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds.
  +
|-
  +
| Plankton || All || [[File:Food.png|link=]] || 25
  +
|Spawns in the [[Biomes#Ocean|ocean]].
  +
|-
  +
| Ice || All || [[File:Ice.png|link=]] || 50
  +
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deep_Ocean|deep ocean]].
  +
|-
  +
|Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]]
  +
|| 125
  +
|Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deep_Ocean|deep ocean]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature.
  +
|-
  +
| Person || [[Animals#Tier_9_Animals|Tier 9]] and [[Animals#Tier_10_Animals|tier 10]] || [[File:Man.png|link=]] || 300||Spawns just above the water. Does not spawn in the [[Biomes#Arctic|arctic]].
  +
|-
  +
| Flappy Duck || Ray to [[Animals#Tier_10_Animals|tier 10]] || [[File:Flappyduck.png|link=]] ||675
  +
|Spawns in a horizontal line just below the height limit.
  +
|-
  +
|Meat|| All || [[File:Meat.png|link=]] || 1000
  +
|Spawns where an [[Animals|animal]] dies ([[Animals#Tier_2_Animals|tier 2]] to [[Animals#Tier_10_Animals|tier 10]] animals only). The amount of meat that spawns depends on what animal it was.
 
|}
  +
  +
== Hiding Places ==
  +
This is a complete list of [[terrain]] that hammerheads can hide in.
  +
  +
{| class="wikitable"
  +
|-
  +
! Name !! Summary !! Image
  +
|-
  +
|Shipwreck
  +
|One shipwreck always appears on one of the dirt islands that border the [[Biomes#Ocean|ocean]] and [[Biomes#Deep_Ocean|deep ocean]]. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here. Produces [[Food|bubbles]] that can be eaten.
  +
|[[File:Shipwreck.png|300px]]
  +
|-
  +
|Abandoned House
  +
|Does not generate randomly, one abandoned house always appears in a specific location to the left of the [[Biomes#Deep_Ocean|deep ocean]] floor. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here.
  +
|[[File:Pineapple.png|150px]]
 
|}
  +
  +
== History ==
  +
This section highlights all the changes made to the hammerhead in documented updates so far. A full changelog can be found [[Changelogs|here]].
  +
  +
{| class="wikitable"
  +
|-
  +
! Update !! Changes
  +
|-
  +
| [[Changelogs#Pre-November_4th.2C_2016_.28Release.29|Pre-November 4th, 2016 (Release)]]
  +
|Added 7 [[animals]]: [[fish]], [[crab]], [[squid]], [[ray]], hammerhead, [[dolphin]], and [[shark]].
  +
|}

Revision as of 00:41, 17 June 2017

Hammerhead
Hammerhead Shark
Details
SpeedSpeed
100%
HealthHealth
7.0 (total: 700)
DamageDamage
8.0 (total: 160)
Boosts
3
Biome statistics
Oxygen time
20 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Credits


The Hammerhead (also known as Tshark) is a tier 9 animal.

Mechanics

  • Sea turtles evolve into hammerheads.
    • 42,000 XP is required for a sea turtle to evolve into a hammerhead.
  • Hammerheads evolve into sharks and whale sharks (player-determined).
    • 48,000 XP is required for a hammerhead to evolve into any of those animals.
  • Hammerheads drop meat upon death.
  • As a hammerhead, friendly fire is turned off for other hammerheads - Meaning you cannot damage them nor be damaged by them.

Abilities

Hammerheads are one of few animals that lack any sort of passive, active, or negative abilities.

Suitable Biomes

  • The suitable biome for the hammerhead is the ocean.
    • If a hammerhead enters the ocean surface, it will lose oxygen.
    • If a hammerhead enters the arctic, it will lose temperature.
    • If a hammerhead enters the arctic surface, it will lose oxygen and temperature.
    • If a hammerhead enters the deep ocean, it will lose pressure.

Diet

This is a complete list of food that hammerheads can eat.

Name Can be eaten by Image XP Description
Barb All Barb 0 Spawns behind a stonefish using their active ability. Poisons anyone who eats it. Despawns rather quickly.
Bird Poop All except for seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Ice All Ice 50 Spawns in the arctic and deep ocean.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deep ocean. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 and tier 10 Man 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places

This is a complete list of terrain that hammerheads can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deep ocean. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deep ocean floor. Tier 1 to tier 9 animals can hide here. Pineapple

History

This section highlights all the changes made to the hammerhead in documented updates so far. A full changelog can be found here.

Update Changes
Pre-November 4th, 2016 (Release) Added 7 animals: fish, crab, squid, ray, hammerhead, dolphin, and shark.