Animals are what players are able to control in deeeep.io. All players start as fish, blobfish or worm and must keep on eating food to evolve into other, stronger animals, such as Beavers, Turtles, and Orcas. Dying as anything besides a fish will allow your next run to begin with some experience. Some animals can hide in certain terrain, allowing them to protect themselves from predators. You may attack any animal except those of the same species as you (doesn't apply to the final stages, they can eat each other!). As you start to get to level up, your animal will start to gain gimmicks, or abilities, such as those of the Whale, Orca and Ray.
List of Animals
This is a list of all animals and their stats.[1]
Tier 1 Animals
A Tier 1 Animal is an animal that you start off as.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Worm | Can burrow under the ground for shelter. | Lamprey | None | 100% | 1.0 (total: 100) | 1.0 (total 20) | 0% | 0% | 0 | 45s | Unaffected | Unaffected | 0 | |
Fish | You swim faster when close to other fish! Stble 5 times, up to 50% faster. Is based on the Clown Fish. Evolves into a Crab. | Crab | None | 100% | 1.5 (total: 150) | 1.0 (total: 20) | 0% | 0% | 1 | 20s | 10s | 5s | 0 | |
Blobfish | Lives in the deep sea, becomes a pink blob if you go too high, can hide in volcanoes. | King Crab | None | 100% | 2.0 (total: 200) | 1.0 (total: 20) | 0% | 0% | 1 | 20s | 10s | 5s | 0 |
Tier 2 Animals
A Tier 2 Animal is an animal which requires that you have to evolved once in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lamprey | You can attach to nearby animals (Seagull and higher) and get some of their XP when they eat. Evolves into a jellyfish. | Jellyfish | Worm | 100% | 1.5 (total: 150) | 2.0 (total: 40) | 0% | 0% | 2 | 5s | Unaffected | 5s | 4.000 | |
Crab | You can walk on islands! (when walking, use mouse click to jump). Only animal that can hide in bushes. Evolves into a Jellyfish. | Jellyfish | Fish | 100% | 1.5 (total: 150) | 2.0 (total: 40) | 50% | 0% | 1 | Unaffected | 10s | 5s | 4.000 | |
King Crab | It lives in the deep sea, evolves to jellyfish, and deals back part of the damage dealt to it. | Jellyfish | Blobfish | 100% | 1.5 (total: 150) | 2.0 (total: 40) | 50% | 0% | 1 | Unaffected | 10s | 5s | 4.000 |
Tier 3 Animals
A Tier 3 Animal is an animal which requires you have evolved twice in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Jellyfish | You move in bursts, and any animal that touches you gets poisoned. Evolves into a Squid. | Squid | King Crab, Crab and Lamprey | 100% | 2.0 (total: 200) | 2.0 (total: 40) (poison 5% per second) | 0% | 0% | 1 | Unaffected | Unaffected | Unaffected | 11.000 |
Tier 4 Animals
A Tier 4 Animal is an animal which requires you have evolved thrice in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Squid | Don't take damage for 3 seconds (This includes poison) then stay still to hide. Evolves into a Seagull. | Seagull | Jellyfish | 100% | 3.0 (total: 300) | 3.0 (total: 60) | 0% | 50% | 1 | 20s | 10s | Unaffected | 21.000 |
Tier 5 Animals
A Tier 5 Animal is an animal which requires you have evolved 4 times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Seagull | You can fly, but have to breathe. Poops food that other animals can eat. Evolves into a Ray or a Pelican. | Ray or Pelican | Squid | 100% | 4.0 (total: 400) | 4.0 (total: 80) | 0% | 0% | 2 | 15s | 10s | 5s | 39.000 |
Tier 6 Animals
A Tier 6 Animal is an animal which requires that you have evolved 5 times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ray | Put your head against any ground to hide, you can now eat Flappy Ducks by boosting into the air. Evolves into Beaver or Anglerfish. | Beaver or Anglerfish | Seagull | 100% | 5.0 (total: 500) | 5.0 (total: 100) | 0% | 0% | 2 | 20s | 10s | Unaffected | 63.000 | |
Pelican | Pelican can grab animals smaller than Squids and pull them onto land! Cannot hurt or be hurt by Seagulls. Evolves into Beaver or Anglerfish. | Beaver or Anglerfish | Seagull | 100% | 5.0 (total: 500) | 5.0 (total: 100) | 0% | 0% | 2 | 30s | 10s | 5s | 63.000 |
Tier 7 Animals
A Tier 7 Animal is an animal which requires you have evolved 6 times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beaver | Beaver hides in beaver dams, also, don't forget to go up to breathe! Evolves into Penguin, Sea Turtle or Octopus. | Turtle, Octopus, Penguin | Ray or Pelican | 100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 2 | 45s | 10s | 5s | 93.000 | |
Anglerfish | Must stay in the deep to survive. If it stays still it will go invisible and its light will look like the last thing it ate. The animal that eats the light will reveal the Angler Fish and take an extra 100
% damage from it. Evolves into Penguin or Octopus. |
Turtle, Octopus, Penguin | Ray or Pelican | 100% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 2 | 45s | 10s | 5s | 93.000 |
Tier 8 Animals
A Tier 8 Animal is an animal which requires you have evolved 7 times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sea Turtle | N/A | Hammerhead | Beaver or Anglerfish | 100% | 6.0 (total: 600) | 5.0 (total: 100) | 50% | 0% | 2 | 45s | 10s | 5s | 129.000 | |
Penguin | Penguin needs cold water to live, stay to the far left side of the map! Can hide in Igloos, and when you evolve, you may choose between a Leopard Seal, Narwhal or Dolphin. | Leopard Seal, Narwhal, Dolphin | Beaver or Anglerfish | 125% | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 0% | 2 | 45s | 10s | 5s | 129.000 | |
Octopus | Octopus can release ink when boosting. If it kills an animal, it will be as fast as the animal was and the Octopus will look like the food it last ate. Evolves into an Oarfish. | Oarfish | Beaver or Anglerfish | 100%, changes depending on what animal it's hiding as. | 6.0 (total: 600) | 5.0 (total: 100) | 0% | 40% | 2 | 20s | Unaffected | Unaffected | 129.000 |
Tier 9 Animals
A Tier 9 Animal is an animal which requires you have evolved 8 times in order to be one.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hammerhead | You can eat people! You cannot hide in anything beyond this point. You are equivalent to dolphin, but cannnot attack them. Your next animal is a shark. | Shark, Whale Shark | Turtle | 100% | 7.0 (total: 700) | 8.0 (total: 160) | 0% | 0% | 3 | 20s | 10s | 5s | 171.000 | |
Leopard Seal | You are as fast as a penguin, but deadlier. Evolves either into a Polar Bear or a Whale. | Polar Bear, Whale | Penguin | 125% | 7.0 (total: 700) | 7.0 (total: 140) | 0% | 0% | 2 | 45s | 10s | 5s | 171.000 | |
Dolphin | Dolphins need to breathe air. Jump like a real dolphin for a boost in natural swim speed. You evolve into either an Orca or a Marlin. | Orca, Marlin | Penguin | 100% | 7.0 (total: 700) | 6.0 (total: 120) | 0% | 0% | 2 | 60s | 10s | 5s | 171.000 | |
Narwhal | Hitting other players causes them to bleed, alerting nearby Sharks. Evolves into a whale or a Marlin. | Whale, Marlin | Penguin | 110% | 8.0 (total: 800) | 7.0 (total: 140) | 0% | 100% | 2 | 45s | 10s | 5s | 171.000 | |
Oarfish | Evolves into a Giant Squid or a Cachalot. Best food for Oarfish are Jellyfish (immune to jellyfish poison). Heals anything below Seagull when close except for Jellyfishes. The oarfish is also the highest fish that can eat alge off the ocean bottom. | Cachalot, Giant Squid, Stonefish | Octopus | 100% | 8.0 (total: 800) | 6.5 (total: 130) | 0% | 0% | 2 | 45s | 10s | 60s | 171.000 |
Tier 10 Animals
A Tier 10 Animal (also known as a Top Tier Animal) is an animal which requires you have evolved 9 times in order to be one. All tier 10 animals are currently the latest animals, and cannot evolve any further.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Giant Squid | It has the ability to grab its victims and pull them down to the depths! It moves faster when it has a victim and does some damage over time to the animal. | Top Tier | Oarfish | 100% (150% when grabbing) | 9.0 (total: 900) | 8.0 (total: 160) | 0% | 75% | 3 | 60s | 10s | 10s | 219.000 | |
Cachalot | Cachalot can slow down animals in front of it instead of boosting. It can swim in all locations. Because it's ability replaces it's boost, it is the second slowest top tier animal so far. | Top Tier | Oarfish | 85% | 12.0 (total: 1200) | 8.0 (total: 160) | 0% | 0% | 3 | 90s | Unaffected | 5s | 219.000 | |
Shark | Shark breathes when moving, so don't stop for too long. Click to charge and accelerate quickly. You can also smell nearby injured animals and which direction they are. | Top Tier | Hammerhead | 100% | 9.0 (total: 900) | 9.0 (total: 180) | 0% | 0% | 3 | 15s | 10s | 5s | 219.000 | |
Orca | If you hit someone while boosting, you'll grab him! Click again to release. When grabbing a shark, it will lose all of its oxygen. You can also survive in the far left side of the map.
Grabbing and releasing animals into the air throws them in the direction that you are facing. Whales are too large to grab. |
Top Tier | Dolphin | 100% | 9.0 (total: 900) | 9.0 (total: 180) | 0% | 0% | 3 | 60s | 10s | 5s | 219.000 | |
Whale | Use your boost to pull in other animals! Click again to release, also don't forget to breath! You can also survive in the far left side of the map. Unable to damage and immune to damage from animals smaller than beavers.
The whale's ability completely replaces the boost, making whales one of the slowest top tier animals. Whales can swallow any animal smaller than a beaver and carry them around inside of them until the animal drowns (if they breathe air) or until the whale surfaces and shoot them into the air. |
Top Tier | Narwhal or Leopard Seal | 100% | 15.0 (total: 1500) | 6.0 (total: 120) | 0% | 0% | 3 | 60s | 10s | 10s | 219.000 | |
File:Whaleshark.png | Whale Shark | Boosts tell you how much Remora Drones you have. Hold the Left Mouse Button to tell drones to attack the nearest target. Because the Drones take up the Whale Shark's boost, it is the 3rd slowest top tier animal so far. Whale Sharks are also known to die a lot to other top tier animals, unfortunately. | Top Tier | Hammerhead | 90% | 12.0 (total: 1200) | 6.0 (total: 120) | 0% | 0% | 4 | 60s | 10s | 20s | 219.000 |
File:Polarbear.png | Polar Bear | Can shoot snowballs that stun any enemy they hit. can swim through the ice bergs very very slowly and when boost you shoot snow balls that stun people | Top Tier | Leopard Seal | 100% | 9.0 (total: 900) | 8.0 (total: 160) | 0% | 0% | 3 | 45s | 25s | 5s | 219.000 |
Marlin | Attacks cause the enemy to bleed, jumping through the air like a dolphin gives you a speed boost (stackable five times) . | Top Tier | Dolphin or
Narwhal |
120% | 7.0 (total: 700) | 5.0 (total: 100) | 0% | 100% | 2 | 60s | 10s | 20s | 219.000 | |
Sunfish | It get no recoil when attacking. Can't be poisoned. It heals faster on the surface | Top Tier | Dolphin | 100% | 9.0 (total: 900) | 2.0 (total: 40) | 60% | 0% | 3 | 20s | 10s | 5s | 219.000 | |
Stonefish | Whoever you touch you will poison it. When boosting leaves poisonous barbs. Can go through ground. | Top Tier | Oarfish | 85% | 7.0 (total: 700) | 5.0 (total: 100) | 0% | 50% | 3 | 10s | 10s | 5s | 219.000 |
NPC Animals
NPC Animals are animals that exist in Deeeep.io but are AI/Computer-controlled, and cannot be controlled by players.
Image | Animal | Description | Evolves Into | Evolves From | Speed | Health multiplier | Damage multiplier | Damage block | Armor penetration | Boosts | Oxygen time | Temperature time | Pressure time | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pollock | Swims in schools with other pollock and evades all player-controlled animals. | None | None | 100% | 0.5 (total: 50) | 0.0 (total: 0) | 0% | 0% | 1 | 20s | 10s | 5s | 0 |